The advantage is that you don’t have to upgrade a Journalero house first, but you can build Obreras directly. The houses look a bit different – different from typical houses you can build without the DLC. Accommodations for Journaleros and ObrerasĪt the same time you will find new modules in the form of new accommodations for your journaleros and your obreras. Elements of the hacienda should be connected to the appropriate roads. They are similar to the stone roads in the old world and provide a fast transport of goods and merchandise. Lesetipp: Neumann KH 420 und KH 420 G Erfahrungsbericht und Tipps Modules of the Hacienda Ornaments and streetsįirst of all, there are new paved roads that can be placed directly without construction costs. We would like to introduce these modules now. At this point you can select new modules and place them docking to the Hacienda. As soon as the building is erected, you will see a corresponding building menu. The radius around the main building can thus be extended. This is similar to the effect of the palace in the Old World. This increases the area of influence of the Hacienda (i.e. It has a radius that increases with time. First of all, make sure that you place the Hacienda as centrally as possible. Immediately after setting the Hacienda you can profit from the first advantages. Especially boards and bricks can be mined very well in the new world, so you will have collected the resources quite quickly. At first glance, this sounds like a lot – but it’s not. The Hacienda costs $13,000 and 60 boards and 50 bricks. Here you can build the main building first. In the lower area you will see a new menu. The Hacienda can be built as soon as you have placed the first Obrera house in the new world. The Hacienda is a beautiful, large and new building that not only brings a breath of fresh air to the oriental region, but also provides quite a lot of benefits. Building a Hacienda – this is how it works At the same time, there is a feedback into the old world: optimizations and production chains (for example fertilizer) also have an effect on the old world and can be used there as well. This has the advantage that effects and optimizations resulting from it can be used very early in the game. The focus is therefore on the New World – especially in the form of the Hacienda, which can already be built in early game hours. The DLC Germ of Hope will now remedy this. While in the old world as well as at Cape Trelawney you can usually build and optimize large areas, the New World has always been a bit „shortchanged“ so far. In this report, we would like to show you what changes have been implemented in Anno 1800 and how to build and make good use of the Hacienda in the New World. New elements, new production chains and of course optimizations are planned and implemented. While the last DLCs were mainly focused on changes in the old world or brought new regions and areas into the game, the Germ of Hope is about creating more possibilities in the New World. And finally, after a long wait, the New World is also modernized. In the Season Pass 4 of Anno 1800 is the DLC „Germ of Hope“. Conclusion Anno 1800 Optimization in the New World: How does the Hacienda work?Ī DLC that changes everything.
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