![]() ![]() Energy charges slowly over time, and fully replenish. Each special move costs a certain amount of energy, and your current energy is displayed as a bar over your head. When you're done with that, delete the template layer and save the hat as a. Duck Fu is a Duck Game mod that lets you power up certain actions by holding RT or SHIFT. Hopefully these functions will be available in the future. Unfortunately, the only thing that you're able to change with a custom hat is its appearance, not particle effects, quacking sound, or cape.Apparel that isn't supposed to cover the torso completely, like a necklace, is fine. Avoid making shirts for that same reason: it won't always cover the duck's torso completely.For example, if your hat perfectly fits around the duck's face while it is idle, but exposes its face while it is in a different position, such as walking or crouching, it won't work as well. Keep the different sprites of the character's animation in mind.I can't really tell you exactly what to do here, since it's going to be your original hat, so here are some basic guidelines for hat creation: Make sure that you're creating the hat on a separate layer from the duck template, otherwise it will be a pain to remove the template. Once you've downloaded one of those, open this in your web browser, save it, and open it in the image editor: This is the template that you will be using to build your hat around. I recommend GIMP [PaintNET [or if you're willing to pay, Adobe Photoshop [DO NOT USE MICROSOFT PAINT, IT DOES NOT SUPPORT TRANSPARENCY OR LAYERING. You're going to need an image editor that can handle transparency and layering for this step. ![]() (Skip this section if you do not plan on creating custom hats, but instead plan on using ones others have made.) To start things off, you're going to need a base image to create what your hat will look like. ![]()
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